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Rahtoken

40
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4
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A member registered Dec 29, 2017

Creator of

Recent community posts

It worked for me in a Chromium browser.

This is a very polished and fun experience! I liked how you implemented the theme of the game; I had tried something similar with my entry and I can learn a lot from you well you executed it.

Thanks for sharing that and giving me motivation to continue on this :D

That is super impressive! Thanks for sharing details; I would love to read a blog post about the game's development if you ever publish one.

Thanks for trying out the game! Your suggestions to improve the input are nice and I will try to incorporate in future updates.

Thanks for the feedback! Your points are definitely valid and I will consider them for future updates.

I am glad that you enjoyed it! I will think of ways to make the controls more intuitive.

Your suggestions for improvements makes sense! I will try to incorporate them as part of future updates.

The atmosphere of the game is great! The pixelated art is good and adds to the goofyness. It was fun playing through it.

Thanks for playing! Your points are valid and make sense. I will check out Kirby's Dream Course. I hope to update this game and improve it :D

The art is well done and the game quickly gets chaotic (and scary) with number of mice on the screen. Overall, it was a fun, crazy platformer!

I think having different settings as levels would be nice too

The game is really fun to play through! It has a solid presentation and the core mechanic is easy to understand and you have made interesting puzzles using it.

I thought the game was too easy. Then the balls reflected off the walls. Then the fast balls came. Then the large balls came. Then the balls collided with each other. I didn't think the game was too easy.


It was a fun time and the you did a great job layering the mechanics to make it more interesting!

The game is fun to play and I like how chaotic it gets in the zone!

The presentation of the game was cute and awesome! Playing through the game gave me flashbacks of Overcooked and that's a good thing.

Do you think you can do a multiplayer/co-op mode where it is two distributed servers working together to load the game? 🤔

The presentation of the game is great! It reminded of playing Claw back in the 90s.

The game is really fun to play through! The concept is neat and makes for interesting puzzles. I am impressed with the behavior of the "player". Would you be willing to share how you achieved it?

This was a sweet game to play through; the presentation was nice!

I think it will be interesting to have an update there the AI is able to place new turrets as time passes 🤔

The premise of the game is nice and presented well. Plus, the puzzles are fun and there is enough depth to try different solutions!

The game is fun to play and it's also fun to imagine a disgruntled football taking revenge on the players!

I liked how the game can get competitive as you try to play strategically to improve the score.

I LOVE the game. The move-the-level-instead-of-the-player mechanic is one of my personal favorites and the game was well polished and fun to play.

(Note: My friend and I had experimented with the same idea ~10 years ago!: https://gfycat.com/presentorangecapeghostfrog)

The idea is awesome and I really enjoyed the humor of the game. The puzzles were interesting and I was looking forward to what mechanic will be introduced (or removed) as I kept playing!

I am amazed how you managed to build this in 48 hours! It's super impressive and, as a CS nerd, I absolutely love the premise of the game.

It reminds me of the fun I had playing games like Shenzhen I/O, etc. I look forward to seeing more of this!

Great concept, solid presentation, well polished game!

The game gets addictive fast and I feel that adding a timer will encourage players to go faster and beat their scores.

Thanks for saying that! It gives me confidence that I should continue work on this and improve it.

Thanks for the constructive criticism! I will definitely consider your suggestions as they seem to provide a tighter and more fun experience :D

I love the raw art style, it was cute and goofy and made the game more fun. The movement and controls were smooth and I liked going through the game.

Good choice of music too

Great visual and sound presentation! 

I like how you used to theme to make a point about eco-terrorism :P

It was fun to play as a level designer helping the player complete the game. I was a particular fan of the stylistic visuals and how you presented the narrative as part of the level.

I look forward to playing an expanded version of this!

The core mechanic in the game is interesting and it can go super deep! I am interested how you build on top of this.

The visuals and SFX of the game are nice and well polished. The strategy element behind the enemy weakness influencing the order in which you killed the enemies was a nice way to leverage the concept behind the game!

I LOVED the visual design of the game. It was polished and super intuitive to understand. I liked the concept behind the game (but then again I am a fan of Tenet).

It was fun to play through it!

The game's presentation was great!

The game was really fun to play!

The slightly-wobbly movement added a bit of randomness and made the experience arcadey and fun. The music and sound design was nice too.

Thanks for the kind words!

Hmm... I will explore the game's potential as a more chill game; I can see it working.

That is super impressive!

This is a fun game and I like how there's also an aspect of Tetris-style management so that the blocks don't cross the line!

The backgrounds are well-made and the action quickly got frenetic. I had fun playing this.

This made me feel happy to become an Undead Overlord!

The pixel art style suits the game well and the game was fun to play.

I have sympathy for Unity's Input System after playing this.


I really liked the premise of the game! The difficulty curve also demands you to become better and I appreciated it as it kinda implies that the Game AI is getting better :P


The presentation was top notch too!

This is a fun game with great presentation! It took me 2-3 tries to get used to the controls and then the game quickly became addicting as I kept trying to one-up my high scores.


The art and concept is fantastic.